▶ 調査レポート

世界のアニメモデル市場(~2028年):カスタムポーズ、固定ポーズ

• 英文タイトル:Global Anime Models Market Insights, Forecast to 2028

Global Anime Models Market Insights, Forecast to 2028「世界のアニメモデル市場(~2028年):カスタムポーズ、固定ポーズ」(市場規模、市場予測)調査レポートです。• レポートコード:MRC2Q12-04050
• 出版社/出版日:QYResearch / 2022年12月
• レポート形態:英文、PDF、107ページ
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レポート概要
新型コロナウイルス感染症とロシア・ウクライナ戦争の影響により、アニメモデルのグローバル市場は 2022にxxxドルと推定され、2028年までにxxxドルの規模に達し、2022年から2028年の予測期間中にxxx%のCAGRで成長すると予測されています。
アニメモデルのアメリカ市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。
アニメモデルの中国市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。
アニメモデルのヨーロッパ市場は、2023年から2028年の予測期間中にxxx%のCAGRで、2022年xxxドルから2028年xxxドルに達すると推定されています。

生産面において、本レポートは2017年から2022年までのアニメモデルの生産、成長率、メーカー別市場シェア、地域別市場シェア、および2028年までの予測を調査しています。販売面において、本レポートは2017年から2022年までの地域別、企業別、タイプ別、アプリケーション別のアニメモデルの売上および2028年までの予測に焦点を当てています。

アニメモデルのグローバル主要企業には、Good Smile Company、Max Factory、Kotobukiya、Hobbymax、Banpresto、MegaHouse、Sideshow Collectibles、Solaris、Crunchyroll、Tokyo Otaku Mode、Animegami Studios、HOT TOYSなどがあります。2021年、世界のトップ5プレイヤーは売上ベースで約xxx%の市場シェアを占めています。

アニメモデル市場は、タイプとアプリケーションによって区分されます。世界のアニメモデル市場のプレーヤー、利害関係者、およびその他の参加者は、当レポートを有益なリソースとして使用することで優位に立つことができます。セグメント分析は、2017年~2028年期間のタイプ別およびアプリケーション別の販売量、売上、予測に焦点を当てています。

【タイプ別セグメント】
カスタムポーズ、固定ポーズ

【アプリケーション別セグメント】
オンライン販売、オフライン小売

【掲載地域】
北米:アメリカ、カナダ
ヨーロッパ:ドイツ、フランス、イギリス、イタリア、ロシア
アジア太平洋:日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア
中南米:メキシコ、ブラジル、アルゼンチン
中東・アフリカ:トルコ、サウジアラビア、UAE

【目次(一部)】

・調査の範囲
- アニメモデル製品概要
- タイプ別市場(カスタムポーズ、固定ポーズ)
- アプリケーション別市場(オンライン販売、オフライン小売)
- 調査の目的
・エグゼクティブサマリー
- 世界のアニメモデル販売量予測2017-2028
- 世界のアニメモデル売上予測2017-2028
- アニメモデルの地域別販売量
- アニメモデルの地域別売上
- 北米市場
- ヨーロッパ市場
- アジア太平洋市場
- 中南米市場
- 中東・アフリカ市場
・メーカーの競争状況
- 主要メーカー別アニメモデル販売量
- 主要メーカー別アニメモデル売上
- 主要メーカー別アニメモデル価格
- 競争状況の分析
- 企業M&A動向
・タイプ別市場規模(カスタムポーズ、固定ポーズ)
- アニメモデルのタイプ別販売量
- アニメモデルのタイプ別売上
- アニメモデルのタイプ別価格
・アプリケーション別市場規模(オンライン販売、オフライン小売)
- アニメモデルのアプリケーション別販売量
- アニメモデルのアプリケーション別売上
- アニメモデルのアプリケーション別価格
・北米市場
- 北米のアニメモデル市場規模(タイプ別、アプリケーション別)
- 主要国別のアニメモデル市場規模(アメリカ、カナダ)
・ヨーロッパ市場
- ヨーロッパのアニメモデル市場規模(タイプ別、アプリケーション別)
- 主要国別のアニメモデル市場規模(ドイツ、フランス、イギリス、イタリア、ロシア)
・アジア太平洋市場
- アジア太平洋のアニメモデル市場規模(タイプ別、アプリケーション別)
- 主要国別のアニメモデル市場規模(日本、中国、韓国、インド、オーストラリア、台湾、インドネシア、タイ、マレーシア)
・中南米市場
- 中南米のアニメモデル市場規模(タイプ別、アプリケーション別)
- 主要国別のアニメモデル市場規模(メキシコ、ブラジル、アルゼンチン)
・中東・アフリカ市場
- 中東・アフリカのアニメモデル市場規模(タイプ別、アプリケーション別)
- 主要国別のアニメモデル市場規模(トルコ、サウジアラビア)
・企業情報
Good Smile Company、Max Factory、Kotobukiya、Hobbymax、Banpresto、MegaHouse、Sideshow Collectibles、Solaris、Crunchyroll、Tokyo Otaku Mode、Animegami Studios、HOT TOYS
・産業チェーン及び販売チャネル分析
- アニメモデルの産業チェーン分析
- アニメモデルの原材料
- アニメモデルの生産プロセス
- アニメモデルの販売及びマーケティング
- アニメモデルの主要顧客
・マーケットドライバー、機会、課題、リスク要因分析
- アニメモデルの産業動向
- アニメモデルのマーケットドライバー
- アニメモデルの課題
- アニメモデルの阻害要因
・主な調査結果

Market Analysis and Insights: Global Anime Models Market
Due to the COVID-19 pandemic, the global Anime Models market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the forecast period 2022-2028. Fully considering the economic change by this health crisis, Custom Posture accounting for % of the Anime Models global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR from 2022 to 2028. While Online Sales segment is altered to an % CAGR throughout this forecast period.
China Anime Models market size is valued at US$ million in 2021, while the US and Europe Anime Models are US$ million and US$ million, severally. The proportion of the US is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period 2022-2028. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Anime Models landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period 2022-2028.
The global key manufacturers of Anime Models include Good Smile Company, Max Factory, Kotobukiya, Hobbymax, Banpresto, MegaHouse, Sideshow Collectibles, Solaris and Crunchyroll, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
Global Anime Models Scope and Segment
Anime Models market is segmented by Type and by Application. Players, stakeholders, and other participants in the global Anime Models market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Custom Posture
Fixed Posture
Segment by Application
Online Sales
Offline Retail
By Company
Good Smile Company
Max Factory
Kotobukiya
Hobbymax
Banpresto
MegaHouse
Sideshow Collectibles
Solaris
Crunchyroll
Tokyo Otaku Mode
Animegami Studios
HOT TOYS
By Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

レポート目次

1 Study Coverage
1.1 Anime Models Product Introduction
1.2 Market by Type
1.2.1 Global Anime Models Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Custom Posture
1.2.3 Fixed Posture
1.3 Market by Application
1.3.1 Global Anime Models Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Online Sales
1.3.3 Offline Retail
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global Anime Models Sales Estimates and Forecasts 2017-2028
2.2 Global Anime Models Revenue Estimates and Forecasts 2017-2028
2.3 Global Anime Models Revenue by Region: 2017 VS 2021 VS 2028
2.4 Global Anime Models Sales by Region
2.4.1 Global Anime Models Sales by Region (2017-2022)
2.4.2 Global Sales Anime Models by Region (2023-2028)
2.5 Global Anime Models Revenue by Region
2.5.1 Global Anime Models Revenue by Region (2017-2022)
2.5.2 Global Anime Models Revenue by Region (2023-2028)
2.6 North America
2.7 Europe
2.8 Asia-Pacific
2.9 Latin America
2.10 Middle East & Africa
3 Competition by Manufacturers
3.1 Global Anime Models Sales by Manufacturers
3.1.1 Global Top Anime Models Manufacturers by Sales (2017-2022)
3.1.2 Global Anime Models Sales Market Share by Manufacturers (2017-2022)
3.1.3 Global Top 10 and Top 5 Largest Manufacturers of Anime Models in 2021
3.2 Global Anime Models Revenue by Manufacturers
3.2.1 Global Anime Models Revenue by Manufacturers (2017-2022)
3.2.2 Global Anime Models Revenue Market Share by Manufacturers (2017-2022)
3.2.3 Global Top 10 and Top 5 Companies by Anime Models Revenue in 2021
3.3 Global Anime Models Sales Price by Manufacturers (2017-2022)
3.4 Analysis of Competitive Landscape
3.4.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Anime Models Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.4.3 Global Anime Models Manufacturers Geographical Distribution
3.5 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Global Anime Models Sales by Type
4.1.1 Global Anime Models Historical Sales by Type (2017-2022)
4.1.2 Global Anime Models Forecasted Sales by Type (2023-2028)
4.1.3 Global Anime Models Sales Market Share by Type (2017-2028)
4.2 Global Anime Models Revenue by Type
4.2.1 Global Anime Models Historical Revenue by Type (2017-2022)
4.2.2 Global Anime Models Forecasted Revenue by Type (2023-2028)
4.2.3 Global Anime Models Revenue Market Share by Type (2017-2028)
4.3 Global Anime Models Price by Type
4.3.1 Global Anime Models Price by Type (2017-2022)
4.3.2 Global Anime Models Price Forecast by Type (2023-2028)
5 Market Size by Application
5.1 Global Anime Models Sales by Application
5.1.1 Global Anime Models Historical Sales by Application (2017-2022)
5.1.2 Global Anime Models Forecasted Sales by Application (2023-2028)
5.1.3 Global Anime Models Sales Market Share by Application (2017-2028)
5.2 Global Anime Models Revenue by Application
5.2.1 Global Anime Models Historical Revenue by Application (2017-2022)
5.2.2 Global Anime Models Forecasted Revenue by Application (2023-2028)
5.2.3 Global Anime Models Revenue Market Share by Application (2017-2028)
5.3 Global Anime Models Price by Application
5.3.1 Global Anime Models Price by Application (2017-2022)
5.3.2 Global Anime Models Price Forecast by Application (2023-2028)
6 North America
6.1 North America Anime Models Market Size by Type
6.1.1 North America Anime Models Sales by Type (2017-2028)
6.1.2 North America Anime Models Revenue by Type (2017-2028)
6.2 North America Anime Models Market Size by Application
6.2.1 North America Anime Models Sales by Application (2017-2028)
6.2.2 North America Anime Models Revenue by Application (2017-2028)
6.3 North America Anime Models Market Size by Country
6.3.1 North America Anime Models Sales by Country (2017-2028)
6.3.2 North America Anime Models Revenue by Country (2017-2028)
6.3.3 United States
6.3.4 Canada
7 Europe
7.1 Europe Anime Models Market Size by Type
7.1.1 Europe Anime Models Sales by Type (2017-2028)
7.1.2 Europe Anime Models Revenue by Type (2017-2028)
7.2 Europe Anime Models Market Size by Application
7.2.1 Europe Anime Models Sales by Application (2017-2028)
7.2.2 Europe Anime Models Revenue by Application (2017-2028)
7.3 Europe Anime Models Market Size by Country
7.3.1 Europe Anime Models Sales by Country (2017-2028)
7.3.2 Europe Anime Models Revenue by Country (2017-2028)
7.3.3 Germany
7.3.4 France
7.3.5 U.K.
7.3.6 Italy
7.3.7 Russia
8 Asia Pacific
8.1 Asia Pacific Anime Models Market Size by Type
8.1.1 Asia Pacific Anime Models Sales by Type (2017-2028)
8.1.2 Asia Pacific Anime Models Revenue by Type (2017-2028)
8.2 Asia Pacific Anime Models Market Size by Application
8.2.1 Asia Pacific Anime Models Sales by Application (2017-2028)
8.2.2 Asia Pacific Anime Models Revenue by Application (2017-2028)
8.3 Asia Pacific Anime Models Market Size by Region
8.3.1 Asia Pacific Anime Models Sales by Region (2017-2028)
8.3.2 Asia Pacific Anime Models Revenue by Region (2017-2028)
8.3.3 China
8.3.4 Japan
8.3.5 South Korea
8.3.6 India
8.3.7 Australia
8.3.8 China Taiwan
8.3.9 Indonesia
8.3.10 Thailand
8.3.11 Malaysia
9 Latin America
9.1 Latin America Anime Models Market Size by Type
9.1.1 Latin America Anime Models Sales by Type (2017-2028)
9.1.2 Latin America Anime Models Revenue by Type (2017-2028)
9.2 Latin America Anime Models Market Size by Application
9.2.1 Latin America Anime Models Sales by Application (2017-2028)
9.2.2 Latin America Anime Models Revenue by Application (2017-2028)
9.3 Latin America Anime Models Market Size by Country
9.3.1 Latin America Anime Models Sales by Country (2017-2028)
9.3.2 Latin America Anime Models Revenue by Country (2017-2028)
9.3.3 Mexico
9.3.4 Brazil
9.3.5 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Anime Models Market Size by Type
10.1.1 Middle East and Africa Anime Models Sales by Type (2017-2028)
10.1.2 Middle East and Africa Anime Models Revenue by Type (2017-2028)
10.2 Middle East and Africa Anime Models Market Size by Application
10.2.1 Middle East and Africa Anime Models Sales by Application (2017-2028)
10.2.2 Middle East and Africa Anime Models Revenue by Application (2017-2028)
10.3 Middle East and Africa Anime Models Market Size by Country
10.3.1 Middle East and Africa Anime Models Sales by Country (2017-2028)
10.3.2 Middle East and Africa Anime Models Revenue by Country (2017-2028)
10.3.3 Turkey
10.3.4 Saudi Arabia
11 Company Profiles
11.1 Good Smile Company
11.1.1 Good Smile Company Corporation Information
11.1.2 Good Smile Company Overview
11.1.3 Good Smile Company Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.1.4 Good Smile Company Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.1.5 Good Smile Company Recent Developments
11.2 Max Factory
11.2.1 Max Factory Corporation Information
11.2.2 Max Factory Overview
11.2.3 Max Factory Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.2.4 Max Factory Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.2.5 Max Factory Recent Developments
11.3 Kotobukiya
11.3.1 Kotobukiya Corporation Information
11.3.2 Kotobukiya Overview
11.3.3 Kotobukiya Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.3.4 Kotobukiya Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.3.5 Kotobukiya Recent Developments
11.4 Hobbymax
11.4.1 Hobbymax Corporation Information
11.4.2 Hobbymax Overview
11.4.3 Hobbymax Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.4.4 Hobbymax Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.4.5 Hobbymax Recent Developments
11.5 Banpresto
11.5.1 Banpresto Corporation Information
11.5.2 Banpresto Overview
11.5.3 Banpresto Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.5.4 Banpresto Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.5.5 Banpresto Recent Developments
11.6 MegaHouse
11.6.1 MegaHouse Corporation Information
11.6.2 MegaHouse Overview
11.6.3 MegaHouse Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.6.4 MegaHouse Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.6.5 MegaHouse Recent Developments
11.7 Sideshow Collectibles
11.7.1 Sideshow Collectibles Corporation Information
11.7.2 Sideshow Collectibles Overview
11.7.3 Sideshow Collectibles Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.7.4 Sideshow Collectibles Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.7.5 Sideshow Collectibles Recent Developments
11.8 Solaris
11.8.1 Solaris Corporation Information
11.8.2 Solaris Overview
11.8.3 Solaris Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.8.4 Solaris Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.8.5 Solaris Recent Developments
11.9 Crunchyroll
11.9.1 Crunchyroll Corporation Information
11.9.2 Crunchyroll Overview
11.9.3 Crunchyroll Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.9.4 Crunchyroll Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.9.5 Crunchyroll Recent Developments
11.10 Tokyo Otaku Mode
11.10.1 Tokyo Otaku Mode Corporation Information
11.10.2 Tokyo Otaku Mode Overview
11.10.3 Tokyo Otaku Mode Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.10.4 Tokyo Otaku Mode Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.10.5 Tokyo Otaku Mode Recent Developments
11.11 Animegami Studios
11.11.1 Animegami Studios Corporation Information
11.11.2 Animegami Studios Overview
11.11.3 Animegami Studios Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.11.4 Animegami Studios Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.11.5 Animegami Studios Recent Developments
11.12 HOT TOYS
11.12.1 HOT TOYS Corporation Information
11.12.2 HOT TOYS Overview
11.12.3 HOT TOYS Anime Models Sales, Price, Revenue and Gross Margin (2017-2022)
11.12.4 HOT TOYS Anime Models Product Model Numbers, Pictures, Descriptions and Specifications
11.12.5 HOT TOYS Recent Developments
12 Industry Chain and Sales Channels Analysis
12.1 Anime Models Industry Chain Analysis
12.2 Anime Models Key Raw Materials
12.2.1 Key Raw Materials
12.2.2 Raw Materials Key Suppliers
12.3 Anime Models Production Mode & Process
12.4 Anime Models Sales and Marketing
12.4.1 Anime Models Sales Channels
12.4.2 Anime Models Distributors
12.5 Anime Models Customers
13 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
13.1 Anime Models Industry Trends
13.2 Anime Models Market Drivers
13.3 Anime Models Market Challenges
13.4 Anime Models Market Restraints
14 Key Findings in The Global Anime Models Study
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer